The Industry
The PlayersHours children spent gaming weekly in the United Kingdom (UK) from 2013 to 2019, by age group. United Kingdom, 2013 - 2019 (released March 2020) (Above)
American Children and Video Games, 2019:
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5 Lessons on Mental Health from ‘Animal Crossing’This article by Healthline explains thoroughly how and why Animal Crossing is so great for mental health and well-being. Key points: Social Interaction
Novelty
"...When our collective mental health is languishing, it’s even more important that we still have goals - even if those goals involve building a pretend bridge. Putting a stake in the ground gives us momentum that we might otherwise lack. It can be as simple as mastering a new craft or hobby, as silly as renovating our virtual homes on “Animal Crossing,” or as ambitious as a promotion at work. These goal-driven behaviors help contribute to our sense of purpose, fortifying our mental health even in lockdown. I believe that’s why a game like “Animal Crossing” can be a source of comfort - especially when the world seems to have come to a screeching halt. It gives us goals without overwhelming us; it offers a sense of connection and novelty that our brains thrive on." What is mental health?
www.mentalhealth.gov/basics/what-is-mental-health Types of mental health problems. www.mentalhealth.gov/what-to-look-for Souces for mental health help. www.mentalhealth.gov/get-help What is well-being? www.cdc.gov/hrqol/wellbeing.htm Notes on these articles are in my sketchbook. |
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April 2021
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