This is an illustrated draft script that I have written for the comic's narrative. I drew alongside writing the story to begin to develop a language that is shared between the text and the art in harmony. Some of these sketches may be recycled and reimagined later in visual development. The narrative will be refined in the layout stages. The audience's reading level must be kept in mind during this process, but most of the comic's storytelling should be in the form of "show, don't tell," anyway. I must again remember to refer back to the professional advice from Joe Latham.
Progression of reading the comic with the chosen music track should also be thoroughly considered. The pace of the narrative can affect the reading speed, and therefore how the narrative and music may line up. What is the average speed of reading? Will the artwork and music have the flexibility to always be compatible? Is it possible to use the music to emphasise the narrative? (etc.) There would be potential to sync the music to progress to specific points when a (digital) page is turned in the comic, but this would also be a matter of programming knowledge, and may also require specialist skills in music software. Volume of audio is something that could be toggled instead to release or build emphasis in the story without needing an advanced skill-set. I will make an enquiry with my project programmer about this, and experiment if possible. Comments are closed.
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Pixel PlastersDevelopment compilation for Pixel Plasters. Archives
May 2022
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